Cobra: Game of the Normandy Breakout (1977)
Speeltijd: 480
Min. Leeftijd: 12
Spelers: 2
Uitgever: Nike and Cooper Española, S.A., Tactical Studies Rules (TSR), Six Angles, SPI (Simulations Publications, Inc.)
Designers: David James Ritchie, Brad Hessel
Artists: Ivor M. Janci, Larry Elmore, Redmond A. Simonsen, Nicolás Eskubi, Masahiro Yamazaki
Mechanics: Scenario / Mission / Campaign Game, Events, Zone of Control, Ratio / Combat Results Table, Variable Set-up, Simulation, Movement Points, Dice Rolling, Grid Movement, Hexagon Grid
Min. Leeftijd: 12
Spelers: 2
Uitgever: Nike and Cooper Española, S.A., Tactical Studies Rules (TSR), Six Angles, SPI (Simulations Publications, Inc.)
Designers: David James Ritchie, Brad Hessel
Artists: Ivor M. Janci, Larry Elmore, Redmond A. Simonsen, Nicolás Eskubi, Masahiro Yamazaki
Mechanics: Scenario / Mission / Campaign Game, Events, Zone of Control, Ratio / Combat Results Table, Variable Set-up, Simulation, Movement Points, Dice Rolling, Grid Movement, Hexagon Grid
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Cobra - Game of the Normandy Breakout , is a regimental/divisional scale simulation of the allied break-out from the Normandy peninsula in the summer of 1944, which culminated in the encirclement of some 160,000 German troops in the "Falaise Pocket."
Each game-turn is equivalent to three days of real time, and each hex represents a distance (across) of 3.2 kilometers.
(from the introduction)
Each game-turn is equivalent to three days of real time, and each hex represents a distance (across) of 3.2 kilometers.
(from the introduction)
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ag.gameitem.lastUpdated: 2025-05-03 13:17:48.177